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rF Dyn HUD problem

PostPosted: Tue Dec 20, 2011 3:53 pm
by alonso1985
Hi!
I have a problem with Hud. Whe track is loaded I can see car in garage for 1 sec and game is exiting to Windows. I use WIN7 Ulitimate x64 bit. When d3d9.dlll file is delate game working normaly but hud don't, so I think that dll file is a problem. That is my log file:
Code: Select all
Process-ID: 1880
Windows version: 5.1.2600
INFO: Log directory not found. It has been created.
Using parent d3d9.dll "C:\Windows\system32\d3d9.dll".
Game resolution: 1280x800
Doing Handshake from D3D side...
    Successfully created a pointer to a PAGEFILE Memory Mapped File.
    Found virgin memory.
First part of Handshake successful.
Doing Handshake from Plugin side...
    Successfully created a pointer to a PAGEFILE Memory Mapped File.
    Found first part of handshake. Doing second part...
Second part of Handshake successful. Handshake complete.
Starting up rfDynHUD Plugin (D3D part)...
Doing a sanity check...
Sanity check passed.
Initializing DirectInput...
Successfully initialized DirectInput.
Using Java from folder "C:\Program Files (x86)\Java\jre6".
    Loading msvcr71.dll... done.
    Loading jvm.dll... done.
Successfully loaded Java dlls.
Invoking Java VM...
JVM options:
    -Djava.class.path=E:\rFactor\Plugins\rfDynHUD\rfdynhud.jar;E:\rFactor\Plugins\rfDynHUD\rfdynhud_gamedata_rfactor1.jar
    -Dworkdir=E:\rFactor\Plugins\rfDynHUD
    -Xms96m
    -Xmx96m
    -XX:MaxGCPauseMillis=5
    -XX:+UseAdaptiveSizePolicy
    -Xincgc
    -Dsun.java2d.opengl=true
    -Dsun.java2d.d3d=false
    -Dsun.java2d.noddraw=true
    java.vm.vendor = "Sun Microsystems Inc."
    java.vm.name = "Java HotSpot(TM) Client VM"
    java.vm.version = "20.4-b02"
    java.runtime.version = "1.6.0_29-b11"
    java.awt.graphicsenv = "sun.awt.Win32GraphicsEnvironment"
Successfully invoked Java VM.
Retrieving Java objects and methods...
Initialized logging system with log level EXHAUSTIVE.
Creating RFDynHUD instance Version 1.3.0-Beta (build 102)...
    Detected game "rFactor1" (supported).
    Creating overlay texture interface for resolution 1280x800... done.
Loading GameEventsPlugins...
    Found plugin "net.ctdp.rfdynhud.plugins.director.DirectorPlugin".
Found and initialized 1 plugin.
Loading custom fonts...
    Loaded and registered custom font "DS-Digital".
    Loaded and registered custom font "DS-Digital Bold".
    Loaded and registered custom font "DS-Digital Italic".
    Loaded and registered custom font "DS-Digital Bold Italic".
    Loaded and registered custom font "wtcc_font Bold Italic".
Successfully created RFDynHUD instance.
Initializing input bindings...
    WARNING: Joystick "Joystick1" not found. Skipping mapping in line #1
    WARNING: Joystick "Joystick1" not found. Skipping mapping in line #7
    WARNING: Joystick "Joystick1" not found. Skipping mapping in line #8
    WARNING: Joystick "Joystick1" not found. Skipping mapping in line #14
    Bound "Keyboard::," to "FuelWidget1::DecPitstopLapAction"
    Bound "Keyboard::," to "FuelWidget1::DecPitstopFuelAction"
    Bound "Keyboard::." to "FuelWidget1::IncPitstopLapAction"
    Bound "Keyboard::." to "FuelWidget1::IncPitstopFuelAction"
    Bound "Keyboard::B" to "BrakeTempsWidget::ToggleWidgetVisibility"
    Bound "Keyboard::D" to "GLOBAL::ResetLaptimesCache"
    Bound "Keyboard::E" to "GLOBAL::ToggleFixedViewedVehicle"
    Bound "Keyboard::F" to "GLOBAL::ResetFuelConsumption"
    Bound "Keyboard::H" to "GLOBAL::TogglePlugin"
    Bound "Keyboard::S" to "GLOBAL::ResetTopSpeeds"
Finished initialization of input bindings.
Successfully retrieved Java objects and methods.
Starting up rfDynHUD Plugin (telemetry part)...
Successfully started up rfDynHUD Plugin.
INFO: Using PLR file "E:\rFactor\UserData\Fernando Alonso\Fernando Alonso.PLR"
Successfully parsed physics files. (Took 24ms.)
INFO: No upgrades installed.
Used TBC file: E:\rFactor\GAMEDATA\VEHICLES\F1RFT2011\2011\F1RFT_Pirelli_SZS.tbc
Session started. (Mod: "F1RFT_2011_MP", Vehicle-Class: "F1RFT 2011", Car: "Scuderia Ferrari", Session: "TEST_DAY", Track: "2011 Belgium")
Loading configuration file from "E:\rFactor\Plugins\rfDynHUD\config\overlay_monitor_small.ini"...


What I can do?

Re: rF Dyn HUD problem

PostPosted: Tue Dec 20, 2011 10:24 pm
by Marvin
I suggest starting with a fresh rFactor lite installation and a fresh rfDynHUD with no modifications. If that works, try adding your stuff step by step.